Convention Report: Beer and Pretzels Gaming Weekend 2004
By Darran Sims
Burton and Trent May 2004
This is a delightful, friendly games weekend organised by Phil from Spirit
Games also based in Burton. See:
http://www.spiritgames.co.uk
Held in Burton’s Town Hall, which is a two-minute walk from the train
station,
it is a small convention with a nice relaxing and laid-back attitude; there’s
no
rushing about and no one shouting for you to get into games which is a welcome
change. Although there are several role-playing games going on it caters for
mainly card and board games as it has a large library of games that you can
help
yourself to and play for free during the convention.
We had arrived slightly later than we intended and the registration desk told
us
that we had a few people already waiting to play HeroQuest so we quickly set
up
a table on the stage and put out our notices and book displays. After grabbing
some pints [arrrh, fine Burton ale!] and speaking to follow MiB Eric Ridley
briefly about his progress with his games, we got a game together.
I decided to run my now infamous ‘Dark Heart of the Dragon Lands’ first
as it
always goes down well. The players that were waiting to play were: a long-time
RuneQuest and Gloranthaphile, his girlfriend who hadn’t played a role-playing
game before and was a little nervous, and a twelve-year old boy who was full
of
enthusiasm. Mick joined in as another player to make up the numbers. They
chose their characters well as each seemed to fit with what they wanted to
play.
The game went well although it took me longer than usual to draw the players
out of their shells and get them committed to their characters and the action.
They were suitably confused and mystified by the plot but in the end each player
was suggesting different possible consequences of their actions in the scenario.
It was the first time that the players have actually ran away from the Fort
instead of confronting the opposition at the very end and I have ran this
scenario eight times before.
The game lasted longer as well as it went over five hours so by the end of
it I
was a little tired so we just chilled in the bar for the rest of the evening
catching up with some old acquaintances, playing some board games and then
returning home late Saturday evening.
The Sunday went just as well. The three previous players from the Saturday
game
joined in again as they had enjoyed it and I had two more people wanting to
play. One was an earlier acquaintance from other cons and demo games we had
run
and he had brought along his friend. I also had the opportunity to get my
girlfriend to try and participate in the game as she would feel better and
less
intimidated playing with strangers.
I ran ‘Dark Fall’ this time, as it is a good clan game that gets
the players
involved in sorting out certain circumstances in Orlanthi society. It also
allows them to participate in inter-clan raiding and some military manoeuvres
with extensive magic use. They also get scared silly when they discover they
are trapped in a crypt with a sealed metal coffin at sunset!
Everyone seemed to enjoy it and they were more confident in play. This time
the
game’s pace was a little quicker so it only lasted just over four hours
and I
did get everyone involved in the scenario.
At the end I gave out the prizes, ‘Glorantha Visions’ for everyone
who played,
‘Glorantha: Introduction to the HeroWars’ to the two newcomers, and ‘Wyrms
Footprints’ to the player who contributed most to the game and helped
his fellow
players.
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