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HeroQuest
Questions & Answers
You ask, we answer. This is the place to find the answers to your questions about the
HeroQuest rules. If your question is not answered here,
mail it
to us.
Previous questions (asked for Hero Wars).
Previos questions (asked for HeroQuest).
Soul Vision
Question by Mhyky, answer by Roderick Robertson.
| Q: |
I was wondering about the Soul Vision magical ability of theistic worshippers.
Is this a whole separate ability that should be bought for all characters with
Hero Points (or during character creation) or is it included in specilalized
magic keyword (or for example Initiate/Devotee of [Deity] ability. This just
came to my mind, even though it is not a keyword)? |
| A: |
It is in (or should be) all theistic specilized magic keywords - all the
ones in the main rulebook (pages 122-127) have it in their Abilities
section, for example. It is a normal part of the Cult Magic keyword. Soul
Vision is usually taught at the Initiate level of Worship. |
| Q: |
In any case how about the NPC characters in Sartar Rising campaign?
Minaryth Purple comes to mind as a perfect example of a character that should be
quite good at sensing and identifying magic. Nevertheless, he doesn't seem to
have that ability. |
| A: |
We didn't list all the abilities of the NPCs in the book. Unless you feel
that an NPC's Soul Vision should be higher, it should be at about the
level of the "Initiate" or "Devotee" keyword. Minaryth's is around 16W2,
quite respectable. |
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Latest revision: 16 Aug 2005, new
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