Forum Replies Created

Viewing 15 posts - 16 through 30 (of 33 total)
  • Author
    Posts
  • #16536
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    A few more noob questions. I’ll be very grateful to anyone who can answer, and I apologise in advance if I’m missing the obvious and/or just being dumb.

    p35, point 8 – you can spend points on improving existing abilities, not just buying new ones, and you can buy new keywords and Runes, right? The word “additional” seems unnecessary if I’m understanding correctly.

    p63, point 6 – can you spend more than one Hero Point on one dice roll or just one? p60 says that one per dice roll is the maximum but p63 appears to contradict this by saying “any number”.

    p136 – 2nd column, 2nd-to-last para. Does this mean that the limit for raising charms for those not in a spirit society is the +1 mentioned in the previous section (2nd column, 2nd para)? It’s not specified as a limit in that section.

    #16535
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    The lack of blank lines thing bugs me too. But I’m a noob to HQ,so I’m looking forward to reading the answers to your rules questions.

    #16444
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Jeff, I agree that the HQ2 table was overly wordy. But the HQ:G table seems to have lost some clarity, for me at least, in the word reduction process. Point 5 on that same page (63) talks about the table showing “your” level of victory (where “you” appears to be a player and not the GM), so shouldn’t that then be “the winner’s”? It doesn’t specifically say what the loser’s level of defeat is, though of course that’s easy to imply. I do wonder whether it wouldn’t be easier just to change half of the table’s entries to defeats though.

    #16404
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Thanks for the encouragement, Phil. My RPG background is with the grittier types (e.g. RQ) many years ago, so a narrative RPG like HQ is totally different for me. But I’m finding the HQG rulebook very inspiring (just a little challenging, but I’m getting there), especially when combined with the Guide and the other wonderful Moon Design Glorantha publications. When it comes to players, though, if I ever get that off the ground they’re likely to be new to pen-and-paper RPGs, which sounds like it could be a distinct advantage!

    #16376
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Thanks for confirming, Harald, I appreciate it. After initially struggling to get my head around the HQ game mechanics, I think I’m finally making progress.

    #16338
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Anyone, please?

    #16305
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    There are plenty of reasons that more than one clan could refer to themselves as “*The* Pony Clan”. It may be that the two clans are both rivals, both seeing themselves as the foremost Pony Clan. Or it could be that all clans call themselves “The (something)”, and it’s just that two of them decided to highlight the Pony aspect.

    Although “the” is a definite article in English, it doesn’t always mean “the one and only”.

    #16303
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    I think I’ve figured out the answer to my above question, but I’d be grateful if someone could confirm it. In this long example in the rulebook, the base difficulty (after many sessions) has risen to 16. The reason for my confusion is that at the top of p86, there is an augment going on, and when the base difficulty is 16 the value (difficulty) for an augment is 15.

    Is that correct?

    #16299
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    On p86, in the first column about halfway down, why is the Very High Difficulty in the example set at 16W (Very High Difficulty being +W) when 15 is said to be the base difficulty in the other examples? What am I missing please?

    #16292
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Thanks guys, that settles it. The Complete Griselda is joining my pile of books to be read!

    #16291
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Thanks for confirming, David.

    #16272
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Thanks Peter, that’s very helpful.

    Since you didn’t mention them, am I right to think that Storm Tribe and Thunder Rebels are still useful, combined with the two current Sartar books? Otherwise it sounds like I can forget about the rest of them apart from them perhaps inspiring some other thoughts for scenarios etc.

    I also have Gloranthan Visions (was part of the Deluxe Hero Wars box set) and The Complete Griselda, I presume they’re still good background?

    Out of interest, what were the major issues in the third Sartar Rising book?

    #16259
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Thank you re Cragspider, my bad.

    Thanks also on the table, that’s what I was leaning towards too.

    #16256
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Can you confirm whether the items below are typos/errors too please, or whether I have misunderstood? I am collecting this sort of stuff to post up together in the existing thread asking for feedback on the PDF:

    p80 – Cragspider should be Dead, not Dying, since losers add 1 to their scores on the Climactic Consequence table.

    p84 – last para says that the winner never scores less than a Minor Victory, but the table allows for a Marginal Victory.

    #16254
    Profile photo of Steve Hammatt
    Steve Hammatt
    Spectator

    Thanks Clay, good to know that I wasn’t missing something.

Viewing 15 posts - 16 through 30 (of 33 total)

Powered by WordPress. Designed by WooThemes