Forum Replies Created
May 24, 2015 at 4:28 am #16038
Christopher, the only HGQ rules difference between the runes of initiates and non-initiates is that initiates can use them directly for magic, rather than for augments, breakouts, or as personality traits.May 18, 2015 at 11:43 pm #15970
I double-checked these measurements against the size of New Pavis. They come from the Big Rubble map on p. 274 of P:GtA. That map shows the area of New Pavis outside the Big Rubble walls at around 1200 meters tall by 1500 meters wide, using the orientation where the river is straight up-and-down.
However, the map of New Pavis on p. 215-216 of the same book shows those dimensions at one third that size, 400 x 500 meters. Looking at the sizes of the buildings and streets, I want to say that size probably works better for New Pavis than 1200 x 1500 meters. It’s also roughly consistent with the text on p. 145: “about 1700 feet on a side”.
If you set the Big Rubble map on p. 274 to that scale, the legend should show the scale in feet rather than yards. Then the area inside the Big Rubble walls totals about 4.25 square miles. Unfortunately that’s not much more consistent with the text, which says on p. 145 and 272 that it’s 10 square miles. In any case, 4.25 square miles and 10 square miles both fit well within one hex.May 15, 2015 at 10:18 am #15934
How about frame a result for one victory level, and then improvise a better or worse outcome if the actual result is different.
“OK, a minor success will mean you get 3 regiments and -6 wealth. [We’ll figure out when the penalty goes away later.]”.
“OK, a minor success will mean you get 3 regiments and -6 wealth for one year”.
“You can afford that. OK, a minor success will mean you get 3 regiments and no wealth penalty”.
“OK, a minor success will mean you get in and take -3 No Fancy Balls”.
Just like Pyrrhic, but with the values of the bonus and penalty chosen each time. (In the examples above the bonus is implicit in the framed result and the resistance.)May 14, 2015 at 8:34 pm #15927
Can you be more specific about why Pyrrhic/Costly/Graduated don’t work here?April 27, 2015 at 8:39 pm #15685
As you’ve seen the text is contradictory. Personally I’d say that trader, and everyone else, gets personality from all of their runes that have associated personality traits.
The Kolating gets personality from Storm. Also, HQG tells you to take one rune as a power rune, and they all have personality traits (except Law, but it’s ambiguous whether it can go in that slot.) So by RAW (given my interpretation in the previous paragraph) everybody gets personality from at least two runes.
(In general I think non-theists feel second class in the current stuff, though.)
Anyway, HQG also puts personality on your character sheet with your mandatory characteristic, and with any other personality traits that you want to write down, which it tells you can do and then use them for in-game effects, and with the flaws that it explicitly suggests you write down. So cosmology aside there’s a lot of personality stuff there.April 24, 2015 at 4:06 am #15549
There’s a sidebar early in the GtG. It says all metal is from the bones of gods but doesn’t go into any detail about that except for bronze. For silver, it says it’s “of the Old Gods”. Old Gods is an ambiguous phrase despite being capitalized.April 23, 2015 at 2:07 am #15508
The law rune got added to the power runes section rather than the condition runes section.
(Edit: oh. I didn’t actually read the text for the law rune, which says how it can be considered a power rune. I’m guessing that might have been a layout compromise. I’ll note that it could confuse people to have it there, since the rules say to use a power rune as your dominant temperament, and no personality traits are given for the law rune; and since law is not included in the list of power runes on p. 44.)April 19, 2015 at 1:13 pm #15342
p. 169 “The Empty can only interact slightly with the Spirit World, and are not blind to it, nor it to them.” and -> butApril 19, 2015 at 12:30 pm #15341
p. 23 Vultures Country
p. 39 “she dresses lightly, wearing little more than a loincloth.” That’s not how she’s dressed.
p. 43 is the thane’s throat exposed, or is it covered?
p. 44 the Stasis rune is called Stability here, but only in this one place.
p. 103 The specific ability bonus is even more confusing in this rule set than in HQ2, since it refers to opposed abilities, but the rules also tell you not to stat NPCs. HQ2 made it a little clearer by telling you to improvise abilities for NPCs, but HQG no longer has that instruction.
The rule is also confused by how the GM in the examples applies the bonus in a freewheeling way that, in the first four examples, is more like “apply the bonus if the ability feels especially well-suited to the contest” than what the text says.
The last example, Lunar magic against Lunars on p. 86, doesn’t have anything to do with specificity. It makes sense to change the text from “Specific Abiltiy Bonus” to “situational bonus” here.
p. 165 and p. 166 the word Specific is capitalized. It looks like the capitalization might have been intended to mean something, but it’s unclear exactly what.
p. 194 Glorious Reascent -> The Glorious Reascent
p. 194 Revealed Mythology -> Revealed Mythologies
p. 204 “change her life is she has other” is -> if
RIK SEZ: FIXED.April 3, 2015 at 1:07 am #14866
Hmm. You know, there’s a tradition of Glorantha convention freeforms. I wonder if one of those would work in a MUD format.March 30, 2015 at 3:03 pm #14703
20L/cow is more than an accident of that bit from S:KoH p. 102; it’s also in Thunder Rebels p. 43 and Pavis:GtA p. 197. Definitely YLWV but I’d call it canon such as there is any.
To your ale question, The Pavis:GtA tables also give prices for tavern food at 1C for various items. As to a single cob, it’s not too hard to imagine that people just don’t buy food like that. I agree it doesn’t leave much room for subtlety.
Another comment: remember that 1C per kg of meat doesn’t include the markup for droving or butchery, much less cooking or preservation.
for a comparison of TR and P:GtA to the RQ3 price lists. Click the arrows to expand the full thread. RQ3 also has simple but good descriptions of income levels and of prices varying by distance to a city.March 18, 2015 at 2:28 pm #14633
It’s hard to make all abilities equally broad. It’s easier to apply a modifier for how applicable an ability is to each contest. The rules give you options for that, but they might not be enough. Instead of -X you might try x3/4, x1/2, or x1/4.
The rules instruct the players to describe their tactics in every contest. That can be pretty important. It should clarify what’s happening in the contest and how applicable the ability is.January 19, 2015 at 9:14 am #13684
The text of Pavis: Gateway to Adventure says the Rubble is 10 square miles, but that’s very inconsistent with the map, also in that book. The map shows a tilted rectangle of about 6×8 miles, with corners cut, so as to enclose somewhere around 42.5 square miles. That’s actually just about the area of 2 hexes, which are 21.65 square miles each.January 19, 2015 at 5:20 am #13682November 2, 2014 at 4:01 am #11411
Big KoI fan, maybe my favorite region.