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  • #14463
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    If you look at Fonrit you will see it is a very large area, and within it there are lots of different areas and large wilderness areas, full of strange flora and fauna, blueskin ruins. Even the “civilised parts” have a large variety of cultures, or at least remnant cultures and oddities such as the City of Men, the City of Freedom, etc. I admit the slave thing is sometimes problematic for your standard freedom loving murder hobo, but there are interesting things to do.

    #11193
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    Keith Nellist
    Spectator

    I think an oversized Vale of Flowers pixie is an excellent idea. Perhaps it is an elf who just thinks he is a pixie, or a real life pixie. I wouldn’t make it overrun with them though. Do pixies only live for one year, or are they hardy perennials?

    #10851
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    Thanks Peter and Joerg. I had not thought of “Kimos as the body of Vovisibor”, and there certainly needs to be a reason that Kimos has remained in one place. I agree with Joerg about Gorgers being some type of antigod spawn. Certainly, they seem almost like a HuanTokin if I compare stats in Glorantha Bestiary. Nightstalkers might be related too. I am not sure about the sculture magic. I cannot see any mention of it in the Kimos story that is inspiring me most:King Kediri and the Flood from Missing Lands p43. This has a lot of detail relating to food: People are “fat and healthy” game “tastes better than anything we eat today”.Demons appear (not yet Gorgers) and “eat everything in their path” (also, sinking boats, ambushing hunters, killing men and ravishing women). My thoughts is that the Kimotans have an unhealthy relationship with food – such things that we might describe as anorexia, bulimia, binge eating, food hoarding, gluttony – would be things that are front of mind for Kimotans. The Sculpture magic has to be there of course, but I see it as part of the “secret knowledge over the great elemental forces”

    In the myth, at first King Kediri and his warriors were successful in fighting the demons, then the Gorgers came. I think this could mean that some of the warriors became Gorgers to defeat demons, but became a worse threat themselves – like a military coup. Perhaps those warriors that did not share their food or ate unholy things became Gorgers or possessed by a hunger spirit or something like that. “Women birthed the hideous scaled and horned spawn of the Gorgers” Then the sea attacks and everyone flees, landing in Kimos, but the Gorgers (meaning greedy warriors that have turned into emaciated greedy monsters) had got there first.

    Those that stayed in Alarlarverir (Lingerers, evil people eating the food of Gorgers, having sex with hideous demons, having scaled and horned children) were drowned when the Underworld gods squabbled and without blood and sacrifice the underworld gods fell asleep.

    The Kimotans that restrain their eating perhaps with taboos and fasting, and follow the “ancient and pure way of life and survival” survive.

    I am tempted think of the Gorgers as some sort of scapegoat created by the Kimotans by taking all the bads emotions – greed, lust, anger, fear, pain – and perhaps some good ones – hope, enjoyment – and putting them all in someone who is the Terrible Sacrifice and becomes a Gorger, who is driven away but comes back with Storms, whirlwinds and emanates fear and pain. Thus the fatalistic and calculating Kimotans are like that because they put their anger and greed into some unlucky individual who become a Gorger.

    The Jelmre do stuff with their emotions that have some similarities – they can crytalize their emotions and lose them forever. Perhaps Kimotans can sculturise their emotions and get rid of them forver via a sculpture creating a Gorger as Peter suggests. Thus the Kimotans need to purge themselves of bad emotions via sculpture magic.

    #7922
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    Ziggy isn’t a Lunar philosopher, he’s a Waha Khan that raided too much leaving his herds unprotected, as this Eirithan song clearly shows:

    Ohh, yeah
    Ziggy prayed” Waha!”. Fighting broo with sword and spirits
    And the riders from Waha! He used his left hand
    Made into a Khan
    Became the special man, then we were Ziggy’s band

    Ziggy had a plan, raided Teshnos, raided Sartar
    Like some Pentan , like Sheng, he could take from them smiling
    He could leave them with nothing
    Go home so loaded man, with plundered treasures, man.

    So where were the riders?
    When High Llama tried to take our bulls
    Just our herd beasts to guide us
    So we bitched about his band, and should we crush his sweet hands?

    Ziggy played for time, jiving us that we were Elders
    The herds just need grass, he was the Khan
    They’d comer to no harm
    He took it all too far, but boy could he pray “Waha!”

    Making love with his ego
    Ziggy sucked up into his mind
    Like a Storm Bull berserker
    When the broos had killed the man I had to break up the band

    Ohh, yeah
    Ziggy prayed “Waha!”

    #7916
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    Ooh! Good theory on the Dorastan spiders that appeared from nowhere. I like it.

    I always assumed the the Spiders in Prax came down from Dagori Inkarth.

    A Storm Bull chant mentions them:

    “So where were the Spiders?
    While the fly tried to break our balls
    Just a beer light to guide us
    So we bitched about his fans, and should we crush his sweet hands?”

    Not sure what it means.

    #7903
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    The goddess who immediately springs to mind is Yelorna the Star Maiden. Opposed to the Lunar Empire on metallurgical grounds (Rivalry over silver).

    There are precedents for Lunar worshippers opposing the Lunar Empire. Once you realise that the Empire is made up of more warring factions, feuding clans, enemy cults, hated nations and rival families than the whole of Sartar then you can easily be a Lunar who opposes at least some part of the Empire.

    #7801
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    I think of him as more of a Logistics god than a negotiation god. More supply chain than sourcing. He doesn’t make deals he delivers orders on time, every time.

    #7754
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    I love this sort of stuff. Good work Scott. Always bear in mind that one of the objectives of a new Lhankhor Mhy high priest is to sort out the Library cataloguing. Obviously, you’ve just been promoted.

    #7716
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    My own pet theory on honorific is that the word Eel, or Il (as in Jar Eel, Sor Eel, Jakthan Ilart, Taran Il) found in many Lunar noble family names indicated descent from Moonson.

    #7704
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    My theory, which need not be true to be fun, is that each generation of Moonsonoffspring has 2 offspring generation and that a generation is 20 years. So in the 1540 generation we have 32896 then 65792 the following generation (in 1560). Both of these would be alive at the same time, plus a few long lived nobles including Rufus himself, gives close to 100,000. Admittedly, 20 years is a short generation, but some of those early nobles might have had a large progeny early on. We know that the Three Fifths Lunar houses are descendants of the Emperor, as is the Tarsh dynasty, for example. I’m not sure if Great Sister fits in to my scheme.

    #7696
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    I don’t subscribe to the Humakti being sterile concept. I mean, for one thing, birth is a pretty good example of Separation, and can be bloody and difficult. I’d agree that they are less likely to have children but this would be because they are more likely to die before they have them, are unlikely to be loving partners, and are most certainly difficult to live with.

    #7692
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    My mad theory about “Lunars” is that the only true Lunars are descendants of Takenegi. The Empire and Lunar religion is really just a big ancestor cult. The Emperor has been around long enough and has had enough lovers, wives, consorts to provide children, grandchildren, great grandchildren to fill the Lunar cultist quota. I was going to say the Lunar Empire was full of bastards, but we knew that already. The Emperor really is a lover not a fighter, if you look at how many places he, or his daughters, conquered through love and seduction rather than military might, and how many dynasties he founded.

    #7691
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    The attacker does not get any terrain bonus. The attacker is the player who is active. i.e he has just had a diplomacy phase, movement phase, etc. He rolls D6 and gets a result. This is the number of CFs modified by defensive terrain that can be removed. So, on a six he can remove 12 points, on a 4 he can remove 6 points etc. Boldhome is a fortress so the defenders get the terrain bonus – the terrain being “fortress”. So each unit takes 8 points to kill. With 12 points, the attacker can remove the top unit, but no more. The defender (inactive player) then gets to fight back – He now has two units, each with CF 4, total 8. These are doubled for the defensive roll – ie 16. If he rolls 6, he does 16 points of damage. The attackers (the Lunars) do not get any terrain bonus, so 16 wipes them out. On a roll of 4, the defenders would do 8 damage, removing two units. Fortresses are hard to capture. You need to remember that only the bottom three units in a fortress hex are actually in the fortress – the rest are outside and do not get any defensive bonus. When the Sartarites become active, they may choose, because they are in a fortress, not to attack. If they do attack, the Lunars get the benefit of hills when they are taking damage, and defensive doubling when they are doing damage.

    #7571
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    In my game, set in the 2nd Age, the Port of Sog was still an active sea port. The site was originally where the Sounders River entered the Ocean (or where Sounders River invaded the land) until Waha! diverted it with the Good Canal. In the Third Age, the Port is silted up and ruined. Angry River and Waertagi ghosts haunt the place, making it unpleasant for nomads, and almost everyone else. There may be caves, or hidden places, and deep canyons where the river once flowed before Time and before Waha!.

    #6784
    Profile photo of Keith Nellist
    Keith Nellist
    Spectator

    Peter is right about the big problem with Balastor’s Barracks being the reason the adventurers are going in there, other than as random treasure seekers. There needs to be something that makes them think the Axe is there.

    My own two pet theories are:

    1: Gerak Kag could only maintain a unified Troll Horde while he was Warlord, and the trolls were in a state of war. Therefore he could only stay in charge while a great enemy was still at large. His great enemy was Balastor, so he tried to keep Balastor alive, or appearing to be alive, for as long as possible.

    2: Jordak the Fang was one of the companions of Balastor, and it is he that has planted clues about the whereabouts of the axe for some reason related to his own Pavic/Zebra Rider pride, guilt, anti Waha sentiment, or some other reason.

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