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  • #17456
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    Hannu Kokko
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    …and now the files are there

    #17453
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    Hannu Kokko
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    Adventures in Glorantha Take 4: Spirit Societies

    Adventures in Glorantha Preview brings us rich variety of spirits for shamans.

    Full list of spirit Societies have not been released yet for AiG – they will come later on in Chaosium Runequest but that is still far away in time. For the time being I have created as a fan contribution my view of the spirit societies in one pager format.

    Here are now 26 spirit societies made from Runes usually associated with those. This is how I view them. This is a first cut. This should help those few who have the preview but also any others as most of the spirits are available in RQ6. Only some neutral spirits are mentioned here. None of the spirit magic is mentioned on this round.

    Format is now somewhat different as we do not have acolytes anymore in AiG.

    The original one-pagers will still be available in their location. The new ones will be in Aig directory and have in small print on upper right corner “Aig Preview version”. I expect I need to tune these still – so I added print date and time info on bottom of the page.

    This of course meant that I need to change later on the stats in RQ6 Encounter Generator as the spirit society members there have been so far my interpretation of RQ6 Glorantha without Aig. The spirit societies that have been changed are still my interpretations of the AiG as they are based on the Preview and the rules are not fully complete yet. Like noted in my first look at Adventures in Glorantha elder races are not yet described in AiG Preview. I remain in gratitude that I got permission at GenCon to do this upgrade to the Gloranthan Cult One-pagers under the normal Fan Policy.

    Feedback is welcome.

    I will likely not be updating the original one pagers but will be working on this AIG preview version until Chaosium Runequest comes out – I will likely update the one pagers at that time for it as well.

    So we have the Glorantha One Pagers for Spirit Societies in AiG

    Spirit societies that exist now are

    -Aldrya
    -Bagog
    -Blackfang
    -Daka Fal
    -Dark Eater
    -Eiritha
    -Foundchild
    -Golden Bow
    -Horned Man
    -Hungry Ghosts
    -Jokotu
    -Kolating
    -Kyger Litor
    -Mallia
    -Oakfed
    -Odayla
    -Pamalt
    -Rasout
    -Stormbull
    -Thed
    -Waha
    -Zola Fel
    -Zong

    Hsunchen societies here are

    -Telmor
    -Pujaleg
    -Basmol

    The Hsunchen, Pamalt and the hunter gods (Ragout, Odayla, Zong, Foundchild) still have their theistic side as well. At least for Hsunchen it should fade away in the future – so for these cults it would be good to use only the spirit society side. Others would probably stay as a mix of theistic (rune magic) and animistic cults & spirit societies.

    https://notesfrompavis.wordpress.com/2015/10/11/adventures-in-glorantha-take-4-spirit-societies/

    #17388
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    Hannu Kokko
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    #17378
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    Hannu Kokko
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    I have had a look and had again 🙂 I will not use 2nd age material in my cult writeups. It is a personal choice I have made. It is not about better or worse.

    YGWV

    Revealed mythologies actually does not say too much about specifics for Ompalam.

    #17374
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    Hannu Kokko
    Spectator

    Things I will update in near term are Hsunchen cults plus Rasout and Pamalt to be fully or almost fully animist…

    #17373
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    Hannu Kokko
    Spectator

    It is all a personal preference. If you find it useful – you are welcome. i created all of this for my campaign and share it for community. It will evolve over time towards Chaosium Glorantha. If your glorantha (cults etc) is different – that is cool as well. I am not using any second age material…

    #17371
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    Hannu Kokko
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    i have the books. The material is not cnsidered canon nowadays. It is my choice… i have picked the third age plus some fan material and invented some…over time I will shift to Chaosium Glorantha when it comes out as the main source

    #17368
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    Hannu Kokko
    Spectator

    Adventures in Glorantha Take 3: Gloranthan Cult Onepagers Come for AiG
    Adventures in Glorantha Preview finally brings us official RQ6 versions of multitude of Runespells in Glorantha. So far we have 35+ years of history of different versions of spells in various versions of Runequest and magazines. AiG gives us an unified view of the spells.

    Cults have not been released yet for AiG – they will come later on in Chaosium Runequest but that is still far away in time. For the time being I have created as a fan contribution my view of the cults in one pager format.

    This is how I view them to be now that we know what the spells will be and how the general structure will look like. I have crawled thru the original one pagers and all the supplements that I could get my hands on and created my view of the cults based on the view given by AiG. This is a first cut and contains 140+ cults in the one pager format. This should help those few who have the preview but also any others as most of the spells are available in other material. There are many spells that are from older versions of RQ and supplements – you can see the descriptions of the spells there or from Gloranthaphiles conversion. If a spell is missing from AiG – it is missing on purpose. The common spells are different.

    Format is now somewhat different as we do not have acolytes anymore in AiG. There is now information about spells given by allied and subservient cults. All the spells that are cult specific should now have rune signs in front of them. Progressive folk magic spells have been marked as such. There are still a few spells there that are either fan created or directly from RAW Runequest 6.

    The original one-pagers will still be available in their location. The new ones will be in Aig directory and have in small print on upper right corner “Aig Preview version”. I expect I need to tune these still – so I added print date and time info on bottom of the page.

    There are now couple of previously missing cults available : Ancestor Worship and Tokaz Varaz – the trollkin cult.

    This of course meant that I need to change later on the stats in RQ6 Encounter Generator as the cult members there have been so far my interpretation of RQ6 Glorantha without Aig. The cults that have been changed are still my interpretations of the AiG as they are based on the Preview and the rules are not fully complete yet. Like noted in my first look at Adventures in Glorantha elder races are not yet described in AiG Preview. I remain in gratitude that I got permission at GenCon to do this upgrade to the Gloranthan Cult One-pagers under the normal Fan Policy.

    Feedback is welcome.

    I will likely not be updating the original one pagers but will be working on this AIG preview version until Chaosium Runequest comes out – I will likely update the one pagers at that time for it as well.

    So we have the Glorantha One Pagers for AiG in rough pantheon format

    Arkat

    Chaos – Genertela with Atyar, Bagog, Cacodemon, Devil’s Hand, Gark the Calm, Hungry Jack, Krarsht, Krjalk, Lemure, Mallia, Pocharngo, Primal Chaos, Ragnaglar, Seseine, Sidana, Taeterisus, Than, Thanatar, Thed, Tyram, Ulforg, Urain, Vakalta, Vivamort

    Chaos – Pamaltela with Atyar, Cacodemon, Gark the Calm, Gloomshark, Ikadz, Krarsht, Lemure, Mallia, Ompalam, Primal Chaos, Seseine, Sidana, Than, Thanatar, Thed, Urain, Vivamort

    Darkness – Ancestor Worship, Annilla, Aranea, Argan Argar, Gorakiki, Himile, Kyger Litor, Mee Vorala, Moorgarki, Subere, Tokaz Varaz, Xentha, Xiola Umbar, Zong, Zorak Zoran

    East Isles with Hobimaron, Lumavoxoran, Saliligor

    Elf with Aldrya, Babeester Gor, Flamal, Grain Goddesses, Mee Vorala, Voria, Yelmalio

    Hsunchen with Ancestor Worship, Basmol, Hungry Ghosts, Hakim & Mikyh, Telmor

    Independent with Baraku, Blackfang, Bloody Tusk, Caladra & Aurelio, City God, Dorasta, Flintnail, Lamsabi, Selern, Sun Dragon and Um-Oradin

    Kralorela with Black Sun, Dendara, Grain Goddesses, Hakim & Mikyh

    Lunar with Seven Mothers (Danfive Zaron, Irrippi Ontor, Jakaleel the Witch, Queen Deezola, Shw Who Waits. Tele Norri, Yanafal Tarsils), Annilla, Crimson Bat, Etyries, Lanbril

    Malkion with Dormal and Arkat

    Ompalam with Burayha Xolagi (the Good Doctor), Calari the Hunter, El-Jazuli (the Earth Witch), Ennung, Ernamola, Evukindu, Garangordos the Wise, Hanjethulut (the Angry One), Ikadz, Jokotu the Liberator, Karkisso the Seer, Ompalam, Orjethulut

    Pamalt with Ancestor Worship, Babeester Gor, Basmol, Bolongo, Lodril, Maran Gor, Nyanka, Pamalt, Rasout, Ty Kora Tek, Uleria

    Praxian with Ancestor Worship, Basmol, Dark Eater, Eiritha, Foundchild, Gagarth, Hungry Ghosts, Pavis, Storm Bull, Waha, Zola Fel

    Sea with Annilla, Dormal, Magasta, Triolina, Tsankth, Wachaza

    Storm with Ana Gor, Asrelia, Babeester Gor, Chalana Arroy, Donandar, Dormal, Ernalda, Eurmal, Gagarth, Grain Goddesses, Heler, Humakt, Hykim & Mikyh, Issaries, Lanbril, Lokarnos, Maran Gor, Mastakos, Odayla, Orlanth, Storm Bull, Ty Kora Tek, Uleria, Valind, Vinga, Waha, Ygg of Threestep and Yinkin

    Vormain with Tsankth

    Yelp´m with Chalana Arroy, Dendara, Donandar, Grain Goddesses, Lanbriul, Lodril, Lokarnos, Shargash, Uleria, Yelm, Yelmalio and Yelorna

    Yu-Kargzant with Henird, Hiia the Swordsman, Jardan and Yu-Kargzant

    https://notesfrompavis.wordpress.com/2015/09/27/adventures-in-glorantha-take-3-gloranthan-cult-onepagers-come-for-aig/

    #17278
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    Hannu Kokko
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    Timinits and Nymphs – RQ Encounter Finds Some Odd Couples

    There were few missing timinits as well as most of the nymphs.
    You will find Arachans those spidery carnivores now created here

    -Arachan Hunter
    -Arachan Shaman
    -Arachan Timinit Party

    The nymphs are done according to AiG. Dryad given is a young one – the rest of them will be updated in due time. I left the original Hag as is and created a new one named Hag of Darkness according to Adventures in Glorantha.
    -Dryad Gardener, Elder Sister
    -Hag of Darkness
    -Naiad
    -Oread

    Some animals were missing as well from the edges of the world. Polar Bears are the largest of the bears and great swimmers. Sting worm scuttle wherever there are Uz habitations and the smallest of the great sand worms has found its way here as well.
    -Polar Bear
    -Stingworm
    -Giant Worm – Sandswimmer

    https://notesfrompavis.wordpress.com/2015/09/12/timinits-and-nymphs-rq-encounter-finds-some-odd-couples/

    #17257
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    Hannu Kokko
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    Heh, define “regularly”. We try to make 2 games a month outside summer period. Well – summer period is over and the game starts – first session tomorrow.

    My house rules so far
    – choose location only on critical. Why: I got bored of trying to teach/show/coach my players to use something else.
    – only used skills can get experience check

    Used to use progressive folk magic – from tomorrow on will use the AiG official folk magic which is progressive

    #17239
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    Hannu Kokko
    Spectator

    Adventures in Glorantha Take 2: RQ Encounter Generator Previews All The World’s Monsters

    Adventures in Glorantha Preview finally brings us official RQ6 versions of multitude of beasts in Glorantha. So far we have 35+ years of history of different versions of Runequest and magazines. AiG gives them an unified view of the stats and skills. This of course meant that I needed to change the stats in RQ6 Encounter Generator as these have been so far either direct conversions or my interpretations of the monsters. The enemies that have been changed are still my interpretations of the AiG as they are based on the Preview and the rules are not fully complete yet. Like noted in my first look at Adventures in Glorantha elder races are not yet described in AiG Preview. I remain in gratitude that I got permission at GenCon to do this upgrade under the normal Fan Policy.

    All the enemies in RQ Encounter Generator that have been presented in AiG have now been gone thru and the skills, stats, hit locations, armour, movement rates, weapon damage and abilities have been revised and updated. Many new entries also exist in the additional feature tables but they contain also many of the previous entries. In many cases the skills have gone up, new skills added and abilities added or even removed – in many other cases the characteristics are different than originally. There are also new additional features like Gloranthan Snake Venom types. For example Dream Dragons are far more deadlier and versatile opponents than originally. As the AiG preview does not contain the cults yet – my versions of the entries have versions of Glorantha One Pager cults – like Aranea. This is a first cut and I may need to tune them still in future and the changes may reverberate to other monsters that are similar to these. All the changed monsters have a tag Aig on them so they can be easily found.

    Textual descriptions in AiG feel in most cases richer than original entries in the original book or magazine. There is advice on tactics in many cases. Some of the entries in AiG are very rich indeed (like the Vampire or Dream Dragon). I can feel the sense of care being put to the bestiary as unified whole and can only imagine the moments of cackling madness of joy that the creators must have had in creating and writing the monsters. This is Glorantha brought to the 2015’s. I am looking forward to final version of AiG in Chaosium Runequest as an indispensable aid for GM in Glorantha.

    Here is the list of updated monsters.

    Basilisk, Gloranthan
    Gloranthan Bat, Giant
    Bison, Bull
    Bolo Lizard
    Broobat
    Charnjibber Early Season
    Charnjibber Mid Season
    Charnjibber Late Season
    Cliff Toad
    Cockatrice, Gloranthan
    Demi Bird
    Dragonsnail, Three headed
    Dream Dragon Adult (+ runic breath weapons)
    Dwerulan
    Dwerulan(surutran)
    Allosaurus
    Tyrannosaurus
    Brontosaurus
    Magisaur
    Pteranodon
    Plesiosaur
    Stegosaurus
    Triceratops, Young Adult
    Triceratops, Ancient Matriarch
    Gargoyle, small
    Gargoyle, medium
    Gargoyle, large
    Ghoul, Human Gloranthan
    Glarg
    Gobbler
    Gorger
    Gorp, Large
    Grayskin
    Grue
    Harpy
    Harpy Nest – party
    Headhanger
    High Llama
    Hollri
    Huan-To
    Lesser Hydra
    Hyena
    Impala
    Do-Karal, Scourge of the Countryside
    Jack-o_bear, Just Weaned
    Jolanti
    Dringi (Free Jolanti)
    Karrg Beetle
    Krarsthkid, Small
    Krarsthkid, Old Digger
    Manticore
    Mummy
    Nakasa
    Nightrider
    Nightstalker
    Nilmerg
    Gremlin
    Ostrich
    Raptor
    Raptor, Giant (and Giant Grok Hawk)
    Rhino
    Lizard, Rock
    rubble Runner
    Runner
    Sable
    Sakkar
    Shadow Cat, Young
    Skeleton
    Sky Bull
    Slime Deer
    Fang Snake
    Slime Snake
    Rainbow Snake
    Spit Snake
    Stake Snake
    Stone Snake
    Fethlon Python
    Ooling
    Gloranthan Venomous Snake
    Male Hunter Spider
    Female Breeder, Young
    Great Mother Spider
    Stoorworm
    Tusker
    Unicorn
    Gloranthan Wyrm
    Water Wyrm
    Zebra
    Walktapi
    Lesser Vampire

    https://notesfrompavis.wordpress.com/2015/09/06/adventures-in-glorantha-take-2-rq-encounter-generator-previews-all-the-worlds-monsters/

    #17114
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    Hannu Kokko
    Spectator

    Morituri Te Salutant – Gladiators in RQ6 and Glorantha

    Gladiators – Pete Nash wrote an excellent article on gladiators for Swedish Roleplaying Magazine – Fenix He described well the many different forms of gladiators and their tactics which is well worth a look. Gladiators in history were very popular and could be a good source of scenario hooks in addition to forcing the players to arena to participate.

    Here are RQ Encounter Generator versions of them. These are all human…

    – Gladiator – Provocateur
    – Gladiator – Provocator – Veteran
    – Gladiator – Murmillo
    – Gladiator – Murmillo – Veteran
    – Gladiator – Sartar
    – Gladiator – Esrolian
    – Gladiator – Hoplomachus
    – Gladiator – Retiarius
    – Gladiator – Dimachaerus
    – Gladiator – Sartar,veteran
    – Gladiator – Esrolian,veteran
    – Gladiator – Hoplomachus,veteran
    – Gladiator – Retiarius,veteran
    – Gladiator – Dimachaerus,veteran

    “Returning to the Arena today, after five years in retirement. We are pleased to bring you… the only undefeated champion in Fonrit history: the legendary Doom That Came from Temissrah

    – Gladiator – Murmillo – Master

    Here are all of them at school

    – Gladiator School

    https://notesfrompavis.wordpress.com/2015/08/24/morituri-te-salutant-gladiators-in-rq6-and-glorantha/

    #17111
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    Hannu Kokko
    Spectator

    Playing El Deguello is customary in that kind of situations…

    #17033
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    Hannu Kokko
    Spectator

    Broyan might have had a plan that he thought would work but really had no future but he happened to get heroically lucky… The first casualty of the war is the plan. Afterwards he embellished the story a bit diminishing the luck element. End result anyway was that he got the bat down and was a hero. We do not hear stories of those who did not try or did not succeed…

    #17030
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    Hannu Kokko
    Spectator

    Returning to original problem of Broyan vs the Bat.

    What if:
    If Bat fumbles and Broyan criticals – Broyan uses Force Failure and Stun Location on the wing. Bat dives down without control and takes 18d6 (due to size) and 52d6 damage to four random due to its size and locations due to height of 260 meters?

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