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  • #5977
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    Erick Eckberg
    Spectator

    Not at all, that’s a good enough answer for me! I just wasn’t sure if there was some “hard-and-fast rule” (I know: there really aren’t any…)regarding Heroquests. I suppose I’ll play it by ear, heck, maybe they won’t get knocked into the river anyway. I like the idea of a “going to hell Heroquest” as being more dangerous than other such quests, and I think the players would quickly catch on to the River of Swords being a sort of ejection lever to “punch out”. I think my River of Swords will banish your soul to hopeless wandering in hell, for eternity; so be the fate of Oath-Breakers!

    #5869
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Also, Testament to Greg Stafford’s brilliance = Broo vs Orcs: “Orcs ain’t nuthin’, get a load of these bastards!”

    #5868
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    Erick Eckberg
    Spectator

    My players have encountered all sorts of broo-induced depravities, including the conundrum of what to do with “expectant” broo victims/prisoners. My players are some pretty “hard-bitten” cutomers (in real life), but none-the-less, I’m not running some perverted sideshow here. They all know what broo do, and hate them for it, and IF a player were ever in some inextricable situation where they were at the (un)mercy of broo, I would simply gloss over it; “Well guys, poor Harmast was captured by the broo, you can all imagine what happened next, ready to create a new character?”

    #5867
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Once again, Jeff; you seem to be categorizing these units nicely into a format. Do you have in mind some sort of large scale battle rules? The old wargamer in me is curious. Something on a unit-level? I am toying with some rules; pretty standard stuff but with the inclusion of powerful Rune-based magic (such as that ascribed to the Beryl Phalanx or the Lunar Army as a whole). I know it goes against the grain of Heroquest, and I have checked out the Warhamster rules set forth in TotRM #12, but…. it would be fun to fight it out at Dwernapple!

    #5866
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Thanks, David, that’s where I was coming from. One of the things I love about Glorantha is; I can let go of my modern mode of thinking (scientific explanations, categorizing everyone and everything, etc). I think too many folk take the “flat world”, “magic is real”, thing too seriously and immediately start trying to explain Glorantha or rather, understand it, using our modern beliefs/knowledge. I think it diminishes the grandness of the whole “project”. Get primitive, folks! Think like a Gloranthan, not like Bill or Nancy who works in an office, has a BA degree, and must understand/justify everything in their life. Do that and you will reap untold benefits from participating in this creation. Glorantha is what its inhabitants believe it to be, nothing more, which is awesome.

    #5865
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Cool! I love this forum.

    #5853
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Your players certainly can create one!

    #5851
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    I shall leave such esoteric ponderings to the Grey Lords…. I’m off to plunder the lost ruins of Feroda, and I won’t think twice about the horizon, if I happen to glimpse the sea… 😉

    #5850
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Thanks for the insights everyone, I think I was getting a little too “feudal Europe” in my mindset! Also, I did completely overlook the “must own a full ox team and plow” thing, so far as Carl status is concerned. Obviously the large stead of a thane will not have a plow and ox team for every “Carl status” member of the household, thereby relegating those family members, no matter their personal wealth or perceived importance, to Cottar status.

    #5839
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Do you have any sort of Glorantha Wargaming rules set in mind, or are these purely informational in nature?

    #5838
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    I have read many descriptions and hypothesis concerning the physics/science of Glorantha. It always seemed to me that the writers were missing the point. Glorantha is a world of magic and myth. It is what Earth was to our primeval forefathers = a place of gods, spirits, and unknowable forces. If one were to travel too far, one would ‘fall off the edge of the world’. That obviously wasn’t a fact, it was a belief. Glorantha is a world of beliefs. Perhaps Zzabur, or the Jrusteli knew that Glorantha in fact is a sphere. That Yelm is a ball of super-hot gas 100 million miles away, around which Glorantha orbits. None of these things matter. What matters is what the residents of Glorantha believe. I think those who ponder the “look of a flat horizon”, or whatever, are missing out on the wonder of mythical Glorantha by dragging way too much of their modern, factual and correlated mode of thinking with them into Glorantha. Don’t worry about such things, all you need to know is that gravity works. Yelm rises, crosses the sky, and sets. Orlanth provides the air you breathe. The Red Moon is an unmistakable reminder of the power of Shepelkirt (or Sedenya, if you’re a Lunar citizen).

    #5837
    Profile photo of Erick Eckberg
    Erick Eckberg
    Spectator

    Ohhhhh….. OK, it seems kinda weird, the son of a thane being considered a cottar, so far as social rights, etc are concerned. I always pictured a tula having several large steads; the “households of the prominent bloodlines, led by a thane, with one or more “families” residing there. There would then be scattered smaller steads, ‘owned’ by various carls, throughout the tula, likely more densely around these ‘bloodline household steads’. I always assumed the cottar population were just a relative under-class of Orlanthi society, some itinerant, some ‘bonded’ to the more powerful families. It seems the Orlanthi are more egalitarian than I had imagined. Boy, I’m going to have some upset players when I tell them that they’re a bunch of cottars! 🙂

Viewing 12 posts - 61 through 72 (of 72 total)

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