Forum Replies Created
July 23, 2014 at 7:59 am #10109
>Also is there any description anywhere of the nature of the HeroQuest/rite the Seven Mothers performed at Torang?
If memory serves, there is one in Rule One, a free webzine. It is very detailed, and has some interesting ideas. No idea how “canon” it is, but it seems to have been written by Greg Stafford.
http://ruleonemagazine.com/Iss5/Myth_LifeSedenya.phpJuly 22, 2014 at 12:24 pm #10095
The guide also contradicts that idea later in the appendices.
YGWV – when I have to choose between an internally consistent theory, and a hypothesis that conflates Movement and Chaos, I’ll go with the former.July 22, 2014 at 8:34 am #10092
I think the Orlanthi would be perfectly fine with a world without Chaos, because:
1.Chaos is not Change.
2.Chaos is not Destruction.
3.Chaos is not Death.
4.Chaos is not Renewal.
All of these can exist without Chaos, and Chaos does not birth them – it removes or perverts them!July 5, 2014 at 12:02 pm #8460
Stupid question – My preorder is “processing” – what does that mean?
Is it “we’ve successfully received your request and are currently working on it, or it’s in the queue”? Or is it “we’re processing your request, it’s not in the queue yet”?July 4, 2014 at 1:56 pm #8430
Since clan abilities are stuff members of the clan can do due to traditions, and not magical abilities, it probably does not make sense to loose them when declared an Outlaw?
They include stuff like “Herd Sheep”, “Riding”, “Hunting” and other special skills that others usually gain as part of their trade, but members learn just by being part of a clan with strong traditions in that thing.July 2, 2014 at 9:40 am #8359
A problem with Campbell is that he isn’t just male-oriented, but also extremely reductive and focused on only a couple of culture groups(while also ignoring exceptions among them).
Valdimir Propp might serve you as a better source of inspiration. His study of the common morphology of (Russian) folk tales should provide plenty of inspiration, especially for Orlanthi heroquesting. A lot of the tales may feature female protagonists, and his study helpfully organises the structure of the tales into common stations. However, it is unlikely to provide any inspiration for followers of the “war women” except Vinga.June 30, 2014 at 11:17 am #8308
For those that have pre-ordered a Guide package, what is the ETA for the PDFs? And what would be the vector of delivery?June 28, 2014 at 2:02 pm #8260
I’d say post-modernist thinkers should have no problem grasping the ideas behind polytheism, especially such things as the same person(let alone an concept as big as a god) being completely different in different situations.
Even if someone is inclined to perceive gods as objective, instead of merely mythic figures, it still makes sense. A person’s public image(and even his personality and behaviour) change in different social groups. The tyrannical manager can also be a meek lover, loving parent, loyal shield-bearer, and bright pupil all at the same time, depending on which group they are currently interacting with(colleagues, wife’s friends, children, MMO partners, origami club). So for someone as big and vague as a god, it’s only natural to vary from culture to culture(or even from village to village), even if they exist as a distinct being.
After all, part of post-modern thought is born out of the need to correct the sometimes dogmatic rationalism of modern thought.June 28, 2014 at 1:42 pm #8258
While I might be able to resolve things between me and PayPal before the 7th, I really have to ask – is there a particularly good reason for making your transactions only through PayPal? Would it be much of a bother to offer an alternative?June 26, 2014 at 9:47 am #8146
There is nothing to the right of the PayPal options.
The only things visible are:
2.Pay with your PayPal account
3.Create a PayPal account
4.Cancel and return to Moon Design Publications
Tested on Chrome and IE, no adblock or similar addons.May 21, 2014 at 3:13 pm #7942
Thanks for the replies everyone.Quote:Quote from Andrew Raphael on May 19, 2014, 10:33
What about Redalda?
I should have made this clear in my first post, but they ruled out Redalda for her extreme focus on horses.
Yelorna has a similar problem, in that she seems to be very strongly associated with archery and unicorn riders, both things my players are not interested in for their characters.
Generally star goddesses have the problem that they are star, not Sun related.
I’m considering creating a minor warrior cult for them based on the kind of characters they described, and eventually developing a mythology around it. The unlikely combination of fire and wanderlust might makes me thing she might be a daughter of Elmal and Vinga – perhaps from when they both defended the stead during Darkness. Just like every other time, they argued a lot on how to raise her, but did a great job of it in the end. She inherited her father’s fire and loyalty, but her mother’s wanderlust and love of freedom. In the end, she even taught her parents some new things.
Her cult are travelling mercenaries, adventurers and truth-seekers, with a somewhat stricter internal hierachy. They fight in a somewhat foreign, Fire Tribe influenced fashion, but as light, mobile hipasists instead of heavy, static hoplites. They always defer to Elmal and Vinga(and Orlanth) priests, within the limitations of their cult. E.g. an Elmalian priest cannot make them settle down, nor can a Vingan request they be more reckless. Strangely enough, they also defer to Yelmalio cultists – but as those are very likely to give them “unacceptable orders” against which they will rebel, usually nothing comes of it.
I’m tempted to not give her all the associated runes – she does what she does because she respects her parents, but lacks their powerful magic. If a member of the cult wants those, they can also initiate in the parents’ cult with a special role. I’m not sure if that’s an appropriate approach. As I said, our group is very new to Glorantha.November 8, 2013 at 12:02 pm #6174
Thanks for fixing the link, I’ll report any other empty pages I come across.
Cult info – things like “the book mentions this Lunar god, or saint, but I have no idea what it is”, or “I’d like to know a bit more about the practices of the cult of this Orlanthi god not mentioned in the book”. Similar to the short information on gods already on this site. Similar to the old(and possibly outdated) information on http://moondesign.glorantha.com/library/religions/cult-7mothers.html
Keywords as in the Hq2.0 mechanic – the old library site has links to things like “example Orlanthi keywords”. The links there are dead, but it might be worth it to create something similar for the current version of Glorantha and Heroquest – something I’ve noticed with players new to Heroquest is that they have trouble figuring out the free-form nature of keywords, especially if they are also new to the setting and don’t know what their characters can be.
Something like http://moondesign.glorantha.com/support/homeland_uncoling.htmlNovember 8, 2013 at 9:49 am #6172
Thanks for the reply. I see the old site is also back, which is even better.
As for the specific items:
Player stuff – http://moondesign.glorantha.com/page/sartar-kingdom-heroes-player-handouts
From your post, it sounds like the plan is to no longer provide the Sartar sheets for free anymore? Is there any particular reason for this?
Old library stuff – the layout in http://moondesign.glorantha.com/library/index.html leaves a lot to be desired, but it’s still a bit faster and easier to navigate than the current site.
Other useful stuff from the old-old-old library – example keywords. These are very useful for player that are new to both Heroquest and Glorantha.
Cult and history information from the old library site – even if it’s bound to appear in a print product in the future, it would be nice to have some online reference left available. At least so that new groups which only bought HQ2(or HQ2 and Sartar) can know what’s happening around the world, or get a rough idea of cults that didn’t get a write up in that book, different tribes, etc. It doesn’t have to be as in-depth as the one in the book, but some basic information would be nice to have available.November 6, 2013 at 10:23 am #6164
Are there any plans to recover the old site and the old-old-old library ever again?
They offered a wealth of information that seems unavailable on the new site, and better organised. It would be very disappointing if that wealth of knowledge, no matter how outdated, has been just removed from existence.
Speaking of which, the new site lacks some of the basic stuff for running a game – like the player handouts. Finding other essential stuff like the character sheets and clan generator has been made a lot harder.
In addition, the majority of google results still point to the old site, even in the few cases where the data has been made available on the new site.