Time is the most powerful of the gods of the New Age. We recognize Time in three natural forms (lineal, cyclical, and illusionary), but Time did not exist in the Godtime or Great Darkness. The lineal relations imposed on the myths and stories of those ages originate from our own temporal state of mind, since we mortals assuredly are a natural part of the Time flow of the New Age. Mythical events did not always occur in the exact order we perceive them, and it is sometimes difficult to reconcile conflicting versions of certain occurrences in Dreamtime. The difficulties in our understanding of that age are illustrated by the words with which we describe the mythical state -- Dreamtime, God's Age, Golden Eon, Non-time, and so on. Each word contains some measurement of Time within it, thus clearly showing mental anguish at reconciling their differences. It is interesting and perhaps important that the magicians of the Hero Wars period (when contact between men and gods was greatest) referred to the Godtime as "the Magic Place," or "Godworld," even when referring to a prehistoric event.
Although Time is sometimes spoken of as a deity rather than a force of nature, no mortal, and few immortals, claim to touch his powers directly. Time is called the Weapon of Ghani, the Backbone of Kara-polor, the Invisible Nail, the Eater of Entropy, and the Great Compromise. Like most of the other Laws and Powers of Glorantha it is rarely worshiped, yet it is always present: a permanent part of the cosmic fabric. It is the product of all the gods, although the Seven (or Eight) Lightbringers are called its parents by their worshipers. The children of Time's body are Powers and Forces, like Springtime, Evening, or Age.
Time was born in Hell, where the shadows of chaos reigned and held the heart of the universe in greasy paws. All of the universe was in confusion, elements blundered amidst each other, and devils ran amok, slaying and kidnapping gods and mortals alike, sending them to the formless void. When the Lightbringers entered the underworld and completed their great tasks, they forged a cosmic pact which bound all entities, living or dead, spiritual or physical, pure or unholy, intelligent or inert, into the Great Compromise. No beings responsible for the creation of the world were exempt from this universal synthesis. In the pact all the gods agreed to settle immediately their senseless and destructive wars which had precipitated the very chaos they fought against. They agreed to accept a common ground between them, and the deities warring over any ground would now share responsibility for the protection of that realm. The gods swore their oaths and vowed their beings to uphold their present status in the universe, binding themselves to the spiritual matrix of the New Age.
These solemn vows are the source of Time, and the energies of this compromise provided the soul-essence of the New Age. Thus the old deities created the will of the New Age and bound themselves to uphold it. The more powerful the deity, the more its numerous commitments chained it into the world matrix, and the more effectively fossilized was its role in the Time to follow.
The lesser creatures of the world, and especially the numerous surviving races of mortals, were free. They still held the opportunity to grow, change, and develop within the New Age. By utilizing their freedom and knowledge of the New Laws, mortals could commune with the gods and the powers of the universe.
The form of Time also was a function of the Compromise. As stated, there had been horrible fighting and confusion before the agreement. Death and even parts of chaos were well mixed with the world. Time reorganized this confusion so that there was a regularity of phases between light and darkness, life and death, and other such measures of Time.
Lineal Time is the type some cults believe in, maintaining that Time began once and will continue onwards in an unbroken line into the future forever, or until the end of the world.
Cyclical Time, as supported by many other cults, holds that certain events such as day and night, seasonal progression, lunar cycles, tides, spiritual recycling, and so on are the same event occurring again and again. They believe that minor, local, and mundane observable differences actually measure man's removal from the Primal Sources rather than marking progress or change.
Illusionary Time is that progression of events which seems to manifest itself upon our backwards glances of the Godtime myth or upon the activities which Heroquesters perform in the realm of legend and magic. It is a cosmological fact that the mythical world of the Godtime only exists in stasis, beyond the touch of Time, and that chaos lies at the other pole. Reality stretches between them, and the non-existent realms are reachable only through direct interaction of individuals forcing their Illusionary Time upon the Godtime. Philosophical and magical ramifications of this are immense, and will be the subject of further essays elsewhere.
| Days of the Week | Weeks of the Season | Seasons of the Year |
| 1. Freezeday | 1. Disorder | 1. Sea Season |
| 2. Waterday | 2. Harmony | 2. Fire Season |
| 3. Clayday | 3. Death | 3. Earth Season |
| 4. Windsday | 4. Fertility | 4. Dark Season |
| 5. Fireday | 5. Stasis | 5. Storm Season |
| 6. Wildday | 6. Movement | (Sacred Time) |
| 7. Godsday | 7. Illusion | |
| 8. Truth |
The Red Goddess was born in Rinliddi (Peloria) in 1220 S.T. Lunar chronomancers always begin their chronologies from that date. She lived on the surface world for 27 years before her apotheosis.
When she departed and took her place in the sky, the goddess was at the height of her power. Her possessions upon earth suffered a decrease in available mana for 27 years after her ascent, then increased again for 27 years to the levels available while the goddess had been on the earth. This created a 54 year period between crests of power, with a central low. This 54 year cycle is called a Wane, since the power is at a wane during its center.
The wane is the primary number in Lunar calendar notation. If the first number is a 1, then the event was in the first wane; if it is a 7, then the event was in the seventh wane, and so on. Occasionally a Wane receives a title or a name: Hon-eel's Wane, or the Hero Wars Wane. Events of the goddess' lifetime took place in the Zero Wane.
The second number of a Lunar date denotes the year of the wane in which an event took place. This could be any number from 1-54. Lunar daily and seasonal notation is as the solar time calendar, explained above.