Zebra Tribe
By Ian Thomson and Erik Nolander
Additional ideas by Daniel Fahey and Keith Nellist
Before Joraz Kyrem made his famous deal with the Priestesses of the Paps, and
quested to create the war zebras, his tribe belonged to the Pure Horse People,
revering the traditions of Yu-Kargzant and La-Unguriant. The creation of the new
tribe meant a change in these worshipping traditions. No longer being of the Pure
Horse People, the mythical link was broken to their former gods and spirits.
Joraz Kyrem had foreseen this, as his studies within the EWF had opened his eyes
to the value of other deities not of the traditional pantheon. This was how he found
Issaries, and he had shown his followers how the Travelling God could be useful
when dealing with foreigners. Most of the Zebra Riders turned to the worship of the
Storm Pantheon, and Joraz Kyrem himself was also worshipped as a powerful subcult
of Pavis after his apotheosis.
After the survivors of the Pavis cavalry fled the city, the gods Odayla, Humakt, and
Yelmalio were those most well-represented amongst the survivors as beneficial to
their survival. Since their return to Pavis County, the Cult of Kyrem has been revived
and is now worshipped by a quarter of all remaining zebra folk.
Zebra Rider
| Physical Abilities: |
Close Combat (Spear and Shield Fighting), Ranged Combat (Archery), Ride Zebra. |
| Mental Abilities: |
Praxian Geography, Wilderness Survival, Zebra Tribe Customs, Zebra Tribe Myths. |
| Personality: |
Proud. |
| Relationship: |
to Clan or to City of Pavis. |
Zebra Rider Occupational Keywords
Cavalry Rider
Once the Zebra Cavalry was famed throughout Dragon Pass, but after the fall of the original city your people became wanderers with the other nomads, shunned and despised as city-sympathizers. Fortunately, your people survived and many returned to Pavis (led by Olgkarth Arrow-Eye) when Dorasar founded the new city. There are few of your kind currently within the city, since the Pavis Survivors advocated armed resistance against the Lunars and suffer reprisals as do the Orlanthi. You might be with the small but effective Real City Zebra Patrol, or an independent who works guard and guide duty in and around the Old City. You might even be one of the Pavis Survivors, who still cause trouble from their hidden base in the Pavis Rubble.
| Physical Abilities: |
Close Combat (Lance Fighting, Sword and Shield Fighting), Ranged Combat (Archery). |
| Mental Abilities: |
Scan for Danger. |
| Personality: |
Resourceful. |
| Relationships: |
to Zebra Tribe, City of Pavis, or Pavis Survivors. |
| Magic: |
Joraz Kyrem. |
| Unusual Magic: |
Humakt. |
| Living Standard: |
Common. |
| Equipment: |
War zebra, lance, leather and bronze armor with shield and helm, spear, sword. |
|