Unnatural Creatures
Waknath (Chaos Snake)
The base stats for Waknath are found in
Anaxial's Roster, page 185.
Spit Snake
Weapons and Armor: Spit 15^0; substances other than acid have Potency 5w.
When attacking or alarmed, a spit snake rears up like a cobra and spits at a target
up to twenty feet away. In most cases they spit acid, but some spit an acrid oil
that overcomes the causes nausea (the odor remains for up to a week), a sticky glue
that immobilizes the target, or some other substance. The acid spit acts as a normal
ranged attack, but in all other cases, the victim must defend against the potency of
the substance.
Stake Snake
Weapons and Armor: Butt 15^2, Strike 15^0.
Distinct Abilities: Leap 18.
Named for the sharp horn on their foreheads, stake snakes spring through the air and
butt opponents. They can leap up to ten feet, and may augment their Butt attack with
their Leap ability if they attack from surprise. If the initial assault fails, a
stake snake will slither back and try again. If unable to spring (such as in a
confined space), stake snakes bite like other snakes.
Stone Snake
Distinct Abilities: Ambush 18, Dig 5w.
Innate Chaos Features: Dig through Stone 18.
Unlike other Chaos snakes, all stone snakes are a uniform slate gray. They can
burrow even through solid stone. They attack from a concealed burrow, and may
augment their first attack with their Ambush ability.
Weapon Snake
Weapons and Armor: Strike 15^0, Tail 15^3.
Poison: None.
Weapon snakes have sharp, bony protuberances on their tails, which sometimes
resemble scimitars or maces. They lash out with these at opponents, but can also
strike in the fashion of normal, non-venomous, snakes.
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