Home Forums Gaming in Glorantha HeroQuest Rune as an ability

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  • #17343
    Profile photo of Olivier
    Olivier
    Spectator

    Hello,

    this question may have been asked before but I couldn’t find it : is a rune ability used only for magic, that is as augment for lay members or as ability for initiates of the proper cult, or is it possible to use it like any other standard ability. For example, can I use the mobility rune as ability for a race ?

    #17344
    Profile photo of Paul
    Paul
    Spectator

    Keep in mind that in Glorantha, EVERYTHING is magic. The ability to run really fast is magical – learned so far back in history that it’s origins may have been forgotten.
    .
    With that in mind, Rune abilities are abilities like everything else. They are used to solve problems in game terms.
    As you said, lay members can only use them to augment other abilities whereas initiates or better can use the rune directly.
    .
    However, anyone can make a breakout ability from a rune as a unique ability they were born with and use that at any time.
    Pg 134 “You can spend points to create a breakout ability from a Rune. This breakout ability can be used
    directly, even if the full Rune cannot.”
    .
    eg:
    Air 18
    — “Run like the wind” +1

    #17345
    Profile photo of Harald Smith
    Harald Smith
    Spectator

    A cult initiate can use any Rune associated with their god as a Keyword to create magical effects.
    Others can use a Rune as a magical augment (think of it like a minor spell cast to augment some ability – e.g. augmenting Mighty Sword 17 with their Fire rune to create a Fireblade).

    #17348

    I used only my runes and keywords for my character in Jeff’s playtest, with a few breakout skills from the runes. Worked like a charm.

    #17350
    Profile photo of Charles
    Charles
    Keymaster

    Rune keywords also give personality traits. If a hero acts too far or too often out of the characteristics of the Rune, then they may lose that magic

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